This is what I find most difficult: knowing how much is too much.
Description is simple: you just need to find the few details that let the reader fill in the rest themselves. Okay, I’ve got that. But when you’re writing lurid, emotion-laden sections like the post I hastily threw up a few weeks ago, how far can you go?
I’ve recently been working on a new passage for Oneiromancer to replace The Nasty Scene. The aim is to keep the horror but lose the distastefulness of the original. It must contain abomination and terror and make my character wish for death without the readers doing the same.
Horror is in the little things. It’s in the burst of the pimple or the sudden spurt as the eyeball ruptures. It’s in the smell of wet fur, the clacking of claws on tiles or the tearing of cloth. It’s in the changing pressure as the trapdoor rises. It’s in small. It’s in intimate. And it’s easy to go too far.
The trick is not in saying all these things but in making the audience experience them regardless. I’m not sure I know how to do it. It’s not just horror, of course – the same applies to any emotionally-charged scene. When do you lay it on? When do you take a step out of the action to describe what a bullet (or knife, or claw, or particularly devastating put-down) actually does? This sort of interruption can be terribly effective – a catch in the throat before momentum reasserts.
I just wish I knew how to use it.
I have a tendency towards purple prose. I enjoy the florid and ridiculous. I try to keep these urges well repressed, but there are times to go all organic and to burst out all exuberant and to push the poetic. It’s fun. It reaches directly out to the senses. And when it works it works wonderfully.
But a little goes a long way. Editing is a constant flow of addition and subtraction, trying to find the sweet spot, the perfect pitch, the golden mean. Too little is prosaic, too much parodic. Unfortunately, no-one seems to know just where the scales tip.